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TCPlayerbotCore/src/game/ChannelMgr.h
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/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __TRINITY_CHANNELMGR_H
#define __TRINITY_CHANNELMGR_H
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#include "Common.h"
#include "Channel.h"
#include "Policies/Singleton.h"
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#include <map>
#include <string>
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#include "Policies/Singleton.h"
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#include "Channel.h"
#include "World.h"
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class ChannelMgr
{
public:
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uint32 team;
typedef std::map<std::wstring,Channel*> ChannelMap;
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ChannelMgr() {team = 0;}
~ChannelMgr();
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Channel *GetJoinChannel(std::string name, uint32 channel_id);
Channel *GetChannel(std::string name, Player *p, bool pkt = true);
void LeftChannel(std::string name);
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private:
ChannelMap channels;
void MakeNotOnPacket(WorldPacket *data, std::string name);
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};
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class AllianceChannelMgr : public ChannelMgr {};
class HordeChannelMgr : public ChannelMgr {};
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ChannelMgr* channelMgr(uint32 team);
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#endif
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